AsyncRelayCommand.cs 1.0 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849
  1. using System.Windows.Input;
  2. namespace AGEHAB.RelatorioSeadIpasgo.Presentation.Commands;
  3. public class AsyncRelayCommand : ICommand
  4. {
  5. private readonly Func<Task> _execute;
  6. private readonly Func<bool>? _canExecute;
  7. private bool _isExecuting;
  8. public AsyncRelayCommand(Func<Task> execute, Func<bool>? canExecute = null)
  9. {
  10. _execute = execute;
  11. _canExecute = canExecute;
  12. }
  13. public event EventHandler? CanExecuteChanged;
  14. public bool CanExecute(object? parameter)
  15. {
  16. return !_isExecuting && (_canExecute?.Invoke() ?? true);
  17. }
  18. public async void Execute(object? parameter)
  19. {
  20. if (!CanExecute(parameter))
  21. {
  22. return;
  23. }
  24. _isExecuting = true;
  25. RaiseCanExecuteChanged();
  26. try
  27. {
  28. await _execute();
  29. }
  30. finally
  31. {
  32. _isExecuting = false;
  33. RaiseCanExecuteChanged();
  34. }
  35. }
  36. public void RaiseCanExecuteChanged()
  37. {
  38. CanExecuteChanged?.Invoke(this, EventArgs.Empty);
  39. }
  40. }